Blog

News, Updates and General Ramblings

Recipes 1.4.0 and 1.5.0

Hi everyone, first post in a while and first Recipes update in a while, too : ) . As already mentioned in another post, the introduction of iClouds had changed some rules on what Apple permits when submitting updates. Although … Read More

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iOS 6 or the Price of Progress

Just downloaded XCode 4.5 and migrated Streetsoccer to support iOS6 and the new, longer iPhone 5 screen. This was necessary as Apple only allows app submissions built with the latest development environment which as a developer I can totally understand. … Read More

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Streetsoccer Database and Statistics

Hi everyone, long time no post, I know … as always, it’s been a mixture of ambitious feature development and live simply getting in the way of ambitious feature development. For the last couple of weeks, I’ve been implementing and … Read More

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How To Code a Strong AI for an iOS Boardgame

One of the most daunting tasks when developing a computer version of a boardgame is creating a good computer opponent. Granted, with the advent of mobile devices and MMOs, it has become more important to connect users with each other … Read More

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Streetsoccer Play-By-Mail – Manual Move Entry

I’m just playing a game of StreetSoccer against Corne Van Moorsel, the author of the StreetSoccer. We’re testing a new feature that allows one to play against people that don’t own the app (yet 🙂 ). Basically I do my … Read More

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Xcode Bash Script for On-Demand PVR Texture Encoding

Do you know those tiny little things that always annoy you – for a reeaaaallly long time – but you never get around to fix them? For me, one of those things was the custom build phase step to convert … Read More

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Stylish UILabel

Stylish UITextField & UILabel with Gradients and Drop Shadows

As promised in another post, here are some recent findings on achieving stylish text rendering on iOS: If you’re anything like me, you’re doing design mockups in Adobe Photoshop first, put different elements into PNGs and then code the UI … Read More

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Streetsoccer achievements

Streetsoccer Achievements and Team Formation

Hey everyone, long time no post, I know, but I’ve picked up the pace again! I’ve just completed the Achievement system for Streetsoccer. I always loved the achievements in “Tilt to Live” where they are more like riddles than gaming … Read More

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Streetsoccer play by mail

Streetsoccer Play-By-Mail – Part 2

Work on play-by-mail continues. Funny enough, it takes longer to design the dialogs than to actually code it, thanks to the maturity of the underlying GameController code. I was just reminded the other day that I’m now coding on StreetSoccer … Read More

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Streetsoccer play by mail

Streetsoccer Play-by-Mail

I’ve started coding the play-by-mail mode of Streetsoccer. At first I though it would not be necessary for the initial release but lately I more and more get the feeling that this should be an App that you play with … Read More

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Recipes iPad Version

Ever since the original iPad was released, a number of people have asked me about an iPad version of Recipes. Since I’ve received another such mail today, I thought I quickly do an official post on it. … Read More

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Blog moved to tumblr

Believe it or not, up to now I’ve been doing blog posts the hard way, i.e. hand crafted HTML. While this produced very clean HTML output, it just lacked a number of features I really wanted like tags, comments and … Read More

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Streetsoccer Menus

As promised, here is a video of the new menus in action. Most of the work is done, but what is missing are the team profile, career mode and the AI character images. As some may notice, I just dumped … Read More

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Streetsoccer menu design

New Years Post

Happy new year everyone! Life is what’s happening while you’re making plans, and so it has been quite a while since the last post. A lot has been going on, both on and off topic. I don’t do new years … Read More

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Streetsoccer chat system

StreetSoccer Chat System

StreetSoccer now has an internal chat system that players can use to talk to each other while playing via GameCenter. So besides some robustness improvements and testing, online multiplayer should be complete.

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Wacom Cintiq 24HD

Wacom Cintiq 24 HD vs. Intuos 4 Review

A dream has come true… my Wacom Cintiq finally arrived! I wanted to own one of these since I first heard of the concept a few years back. A display on which one can draw! How amazing would that be? … Read More

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Blender Shadow Baking

Blender’s “No Objects or Images to Bake” Error

Today, I was once again in the situation that I wanted to hook up a prototype and started modeling some simple shapes in Blender. When I got to the step of actually baking shadow textures, I ran into the old … Read More

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Recipes 1.3.1 heading for AppStore

After a weekend full of coding, I’ve submitted 1.3.1 to Apple for review. This fixes compatibility with iOS 5 (thanks to Robert for reporting the bug) and also has some improvements for the shopping list. I also refactored all the … Read More

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StreetSoccer for iPhone Prototype Video

Just published the StreetSoccer for iPhone page with a first information on the upcoming game and a youtube video of the current prototype. I’ve found an old thread on boardgame geek where someone asked for an iPhone version of the … Read More

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Relaunch

The long overdue redesign of this website is done! We’ve dropped the “hey-we-need-a-website-I-guess”-iWeb-style look for this new,one. Now it’s all handcrafted HTML/CSS and Photoshop, which was a nice learning experience. Especially getting the page to have a 920px layout but … Read More

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